Order of Critical Permission

As I vehemently instructed Guy tonight, there is a strict order of operations that governs when you are allowed to criticize my work. I made most of it up on the spot.

  1. Functionality
  2. Appearance
  3. Optimization

Mind you, the ‘strictness’ doesn’t pertain to me, it just means you can’t say, “That looks dumb,” when I haven’t even gotten it all working properly yet.

And you can’t say, “Dude, that’s slow,” when the graphics and display code aren’t optimized yet.

So I said all this to Guy in Lindsay’s hearing. Lindsay immediately protested in his very polite way that one should optimize one’s code from the beginning rather than waiting until the end. He’s right, of course. But my point is this: It’s annoying for someone to call attention to issues in projects that haven’t been declared ready for criticism.

Also, I really like Sarah McLachlan’s Angel.

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